by Jeron Braxon & Julian Glander

Plant Room moves a 360 camera through four virtual environments, each one increasingly saturated with technology and decreasingly populated by actual organic life. As a transparent eyeball, the viewer is encouraged to examine these environments from every angle, while contemplating the necessary trade-off and balance between digital stimulation and oneness with nature.



Special thanks to PEACHCURLS (@PEACHCURLS)

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